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3 Commits
gui ... master

3 changed files with 62 additions and 51 deletions

4
.gitignore vendored
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venv
.idea
logs
*.jar
*.jar
*.log

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import zipfile
import json
import os
import sys
import logging
def get_mod_info(target_file):
with zipfile.ZipFile(target_file) as z:
info_files = [f for f in z.filelist if not f.is_dir() and '.info' in f.filename.lower()]
rtn_json = json.loads(z.read(info_files[0]))[0]
rtn_json['path'] = target_file
return rtn_json
def get_modpack_info(target_dir):
for f in os.scandir(target_dir):
if f.is_file():
if '.jar' in f.name.lower():
try:
yield get_mod_info(f.path)
except (KeyError, IndexError) as e:
logging.warning(f'There is no .info in the file {f.name}!')
logging.debug(f"{e}")
except json.decoder.JSONDecodeError as e:
logging.warning(f"The file {f.name} has a corrupted or malformed .info file - skipping!")
except BaseException as e:
logging.fatal(f"While parsing file {f.name}, encountered the following error: {e}")
raise e
def main(directory='.'):
modpack_info = list(get_modpack_info(directory))
root_mods = [mp for mp in modpack_info if not mp.get('dependencies')]
# print(json.dumps(modpack_info, indent=2))
# print(json.dumps(root_mods, indent=4))
dependant_mods = [mp for mp in modpack_info if mp.get('dependencies')]
mod_tree = []
for root_mod in root_mods:
mod_tree.append({
root_mod['modid']: [mod['modid'] for mod in dependant_mods if root_mod['modid'] in mod['dependencies']]
})
print(json.dumps(mod_tree, indent=4))
if __name__ == "__main__":
args = {arg.lower(): val for arg, val in (a[2:].split('=') for a in sys.argv if '--' in a.lower())}
main(r"C:\Users\VY Canis Majoris\AppData\Roaming\.moddedminecraft\1.12\1.12.2\Sinkhole\mods")

59
GlowstoneDust.py Normal file
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import zipfile
import json
import shutil
import sys
import logging
import minecraft_launcher_lib
from pathlib import Path
# action plan for final product:
# 1) Get a list of mod jars from a directory
# 2) Install appropriate version of minecraft if it is not already installed
# 3) Install appropriate version of minecraft forge if it is not already installed
# 4) Launch empty version of minecraft forge to generate boilerplate file structure
# 5) Exit the process after it launches successfully
# 6) For each Jar:
# a) Copy jar to directory
# b) Attempt to launch the game
# c) Record whether or not the game successfully launched/built/etc
# d) If the game failed to launch, mark the jar as disabled
# e) Continue to next jar
def get_mod_list(target_dir: Path):
for f in target_dir.glob("*.jar"):
yield f
def setup_minecraft(target_version: str, target_path: Path):
# install vanilla minecraft version if not installed
# install forge minecraft version if not installed
pass
def launch_minecraft(target_version: str, target_path: Path):
# launch minecraft forge
pass
def test_mods(target_version: str, target_path: Path, modpack_path: Path):
for mod in get_mod_list(modpack_path):
shutil.copyfile(mod, target_path)
try:
logging.info(f"Adding mod {mod.name} to instance and launching...")
launch_minecraft(target_version, target_path)
logging.info(f"Mod {mod.name} passed!")
except BaseException as e:
# if forge failed to launch, disable the mod
logging.warning(f"Minecraft failed to launch with mod {mod} added, disabling.\n"
f"Returned error was: {e}")
shutil.move(target_path / mod.name, target_path / f"{mod.name}.disabled")
finally:
logging.debug(f"Test for {mod.name} completed, moving to next mod file...")
logging.info(f"Testing completed! Any mods that caused failures were marked as .disabled in the directory.")
if __name__ == "__main__":
args = {arg.lower(): val for arg, val in (a[2:].split('=') for a in sys.argv if '--' in a.lower())}
logging.getLogger().setLevel(logging.DEBUG)
# main(Path(r"C:\Users\VY Canis Majoris\AppData\Roaming\.moddedminecraft\1.12\1.12.2\Sinkhole\mods"))